NewMCP agent API — drive Promenade from your own AI agent
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Process Friction Topography

run.promenade.friction-topography

A performance overlay that makes waiting time part of the model's geometry. The discovered process keeps an ordinary layered ground plan; elevation is a friction statistic interpolated into a surface, so valleys are the routine high-volume path, ridges are where cases queue, and a whole slow region of the process reads as a plateau rather than as several red nodes. Clicking a peak opens the variants, cases, resources and wait distribution behind it. Rendered with three.js WebGPURenderer, falling back to WebGL 2.

Runtimes

  • View · TypeScriptRenders an artifact inside a sandboxed iframe

Versions

VersionReleasedSizeNotes
0.1.6latest4 Sept 2026862 KB